o_O.Q said:
1) Incomplete support of Dual-shock on the platform (a point still in debate) for me its not... it was a dumb point from the beginning imo i can personally remember playing ps1 with my friend and playing just about every game with analog control, i'm not really sure where you're getting this incomplete support idea from but whatever
"The Super Nintendo has relatively small total sales as compared to the PS2, yet it and the Genesis introduced 16-bit gaming to the masses. If another console 10 years later, also 16-bits (think GBA), managed to sell much more and also offer 16-bits, will you say the new system brought it to the masses?" the thing you haven't yet realised that makes this irrelevant is the time period between the consoles in question... the n64 and ps1 were direct competitors, how can you compare that to consoles decades apart? as to the rest of your post as i said before your point is completely unrelated to mine and i never questioned that the n64 came out or that it ( obviously ) had a userbase before analogs were supported on the ps1 my point from the beginning is how can it be said that the n64 is more mainstream or made a feature more mainstream than its direct competitor that outsold it by a huge margin with the same ( or even a better arrangement of the ) feature i may be wrong but i'm pretty sure that the ps1 sold more software playable with analog technology than the n64 |
@bold. I'm starting to have more faith in you. Yes, the total n64 library may be greater than dual-shock supporting PS1 software. Since we're not sure, let's just put this aside for now.
| my point from the beginning is how can it be said that the n64 is more mainstream or made a feature more mainstream than its direct competitor that outsold it by a huge margin with the same ( or even a better arrangement of the ) feature |
It can only be said by using the supported software argument, but as I said above, I'm putting it aside for now.
Let's just go on your end of the argument for a second: "which sold more in HW sales and just total SW sales?". Obviously it's the PS1. But the point I was trying to make is that, by the time the PS1 began supporting analog controls via DualShock, Nintendo had already exposed a considerably large userbase to the technology, much differently than say the Vectrex would have. Their flagship, Mario, made heavy use of it as of launch. Its sales amounted to 11.89 million, the bulk of which was sold in the first two years.
Mario 64 release date: Japan: Jun 1996 NA: Sep 1996 EU: Mar 1997
Dual Shock release date: Japan: Nov 1997 NA: May 1998 EU: ?
Mario 64 Sales by region: Japan: 1.91M NA: 6.91M EU: 2.86M
Time diff Mario 64 vs dual shock: Japan: 17 months NA: 20 months EU: ?
So, by the time the dualshock came out, just Mario 64 was already in the hands of roughly 8 to 9 million users out there. I consider that in this case Nintendo was the first to market and to a wide audience.
Cheers.







