Soleron on 28 January 2012
| Gnac said: Motion controls ARE right for Zelda; perhaps they're just not right for you. |
Motion controls are good when they let the player control the action. As it is, each enemy is a little puzzle to be solved with horizontal and vertical slices, and it's set up for that instead of truly expressing what the player is trying to do. Not a tech problem, a design problem.







