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pezus said:
Ajescent said:
pezus said:
Ajescent said:
pezus said:
Salnax said:
BasilZero said:
Yep, creating two to three strong titles with great success would deliver a bigger impact than release 5-7 individual games with moderate-good success.


That's why the Wii outsells the PS3.

I stopped reading when you said the Wii outsells the PS3

But it does...

I'm not sure if you've checked weekly sales recently but the Wii sells less than both 360 and PS3 each week. 

I didn't mean recently

I did, since he wrote in present tense


I should have written in past tense. Sorry about that.

In all honesty though, I think that's why the Wii has sold as well as it has. Every year from late 2006 to late 2010, you had about one BIG title every few months. Wii Sports was launched alongside with Twilight Princess, and then, in rough chronological order, they released Wii Play, Mario Party 8, Super Mario Galaxy, Super Smash Bros Brawl, Mario Kart Wii, Wii Fit, Wii Sports Resort, Wii Fit Plus, New Super Mario Bros Wii, Super Mario Galaxy 2, Wii Party, and Donkey Kong Country Returns.

True, not all of the games above are masterpieces, but on average, Nintendo was able to produce about one 5+ million seller every four months. This only changed in 2011, when the big games, with the possible exception of Skyward Sword, stopped coming out. If it weren't for Zelda and Just Dance 3, a multiplaform game, the Wii would be in the shitter.

In contrast, Sony has had a lot of moderate hits. Over two dozen Sony-published games have become million sellers on the PS3, but only two, Uncharted 2 and Gran Turismo 5, ever reached the same tier as the above Nintendo hits. Therefore, the PS3 has been less sucessful, if one believes that hardware sells software rather than the other way around. However, these titles came out at a more steady rate, so PS3 sales have been better mantained than the Wii's.