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spurgeonryan said:
What are half of you talking about? When has Nintendo ever had a bad controller!
1. NES controller made me forget about the Atari controller in a heartbeat,
2. The SNES controller dominated the Sega controller in my opinion,
3. The N64 controller is quite possibly the greatest controller ever created,
4. Gamecube controller was comfortable to use and finally gave Nintendo gamers more options.
5. The Wii controller, while some may not like it too much, it was very creative and Zelda makes it great!

Nintendo never fails when it comes to controllers, this will be no different (99 percent chance of excellence).

1.  No issues there, the NES controller was one of the biggest evolutions in gaming since the original joystick, and is still the basic foundation for all modern gamepads.

2.  Same as #1, only even better!

3.  Now here's where I start to disagree with you.  Don't get me wrong, I LOVE the N64 (second fav Ninty system behind SNES), but the controler was only great for games designed specifically around it like Mario, Zelda, Goldeneye, Banjo, etc.  Playing more traditional games especially fighters (except for the WCW/WWF games by THQ) sucked with the controller.  The analog stick is very uncomfortable, especially when compared to its contemporaries, and it wore out very easily as well (thanks, Mario Party!)  And the D-pad?  pretty much useless. Except for certain wrestling games again.

4.  The GC controller was comfortable, but that's about all it had going for it.  This was a classic case of Nintendo being different just for the sake of being different.  Awkward button placement with those kidney shaped buttons and that giant A button in the middle paired with a tiny B button that would constantly stick or "deflate"  (so frustrating!)  The analog shoulder triggers with the extra button clicks were pretty much the only innovation of the controller.  The C-stick was awful with its little nub top instead of being the same shape and feel of the main stick... playing FPS games with it was a pain in the ass!  And to top it all off, the damned thing looked like a Fisher-Price accessory.

5.  The Wiimote is a love it or hate it thing.  Again, much like the N64 before it, it's great for games specifically tailored to it, but it sucks schwetty balls for more traditional gaming.  And forcing people to play some of the best games on the system like NSMB Wii and DKC Returns by holding the Wiimote sideways as the ONLY control option has got to be the most assinine decision ever.  Who cares about tilt sensors and motion controls in a 2D platformer??  That's what all those extra buttons on every standard controller out there are for!



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.