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kowenicki said:
Lucas-Rio said:
kowenicki said:
Lucas-Rio said:
VGhippy said:
Lucas-Rio said:
In profit as well.

You won't see any AAA titles on applestore because that's where the editors want to make money.

Saying you won't see any AAA titles on the Applestore 'after' they have appeared and while they continue to appear just proves you are a denial. Square have already released the prequal to Chaos Rings and are going to release a sequel. We now have AAA 'Franchises' on the mobile/tablet market, not just individual games. Ports of existing AAA games to phones/tablets such as Dead Space and Grand Theft Auto are becoming more popular too.

I think your are mistaken about what means AAA. You don't seem to get it.

 Your argument was that money cant be made on mobile platforms... you're wrong, and you will get gradually more and more wrong as time passes.


My argument was that the flagship title of Ios market pulled low numbers compared to the biggest success of console market. My point is proven. But thanks for trying again. Will you continue to follow me on any thread I create because of this? You sound quite obsessed with me now.


No your point isnt proven.  How much money did ios/mobile games make 3 years ago?

How much now

How much in 3 years time?

And you still seem to fail at revenue v profit.

You can get rid of your obssession by a cure.