| rickyraws said: Short end of the stick? Dare I say...short end of the arr- *is shot* |
Yes, a perfect knee shot! Whiterun needs more guards.
OT: The idea that this is some grand anti-Sony conspiracy is absurd. For one thing, it runs better on PC than on either console because it's easiest to develop for PC and any good semi-new PC has the most processing power of the three, and by far the most RAM. The 360's architecture is a lot more similar to that of the PC, and therefore more familiar to developers. Moreover, Skyrim was lead developed on Xbox 360, so naturally it will run better on 360 than PS3.
No significant slowdown seems to be visible until 60 hours in, so it wouldn't have showed up in testing, and Betheda have made every effort to fix the problem (and have improved it slightly, hopefully with more patches to follow).
Oblivion PS3 was a year late and optimised for PS3. Would you rather have Skyrim now, or in a year's time? The fact of the matter is that, although Bethesda really ought to have made the game run better on PS3, they have not been moneyhatted by Bill Gates/contracted by Satan/otherwise been persuaded to damage Sony and the PS3 by releasing an inferior version of the game on it. It's an honest mistake.
I can sort of understand why this logic would prevent Skyrim from winning PS3 Game of the Year, for the moment, but not why that should stop a game which runs better than every other game Bethesda has ever released on the two lead platforms and is a fantastic experience on all three from winning overall GoTY.







