miz1q2w3e said:
You can't be serious. That's no excuse at all, "I don't want to properly debug my game, it'd take too long"...? Besides, testing it wouldn't be nearly as bad as you make it out to be, and even if it was, it's still no excuse You may like the game despite it's issues, but that doesn't change the fact that the devs put out an unfinished product, and this means they've failed in the professional sense |
Well of course they could work longer on the game and they could hire more people to fix the bugs or test the game, but that would result in even longer development times (they already have a 3 year schedule on avarage, that's long enough). But that would also mean much more costs AND less revenue.
And even then there would still be bugs that simply cannot be found by a few ten thousand playthroughs.
But I find it funny that an in your opinion "unfinished" (which game is 100% bug free from the start ?) product from the same "supposedly great developer" becomes GOTY 2006 (Oblivion), GOTY 2008 (Fallout 3) and most likely GOTY 2011.
http://gotypicks.blogspot.com/2010/10/2010-game-of-year.html







