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Mummelmann said:
PullusPardus said:
Mummelmann said:
I don't understand why they removed spell creation, the game becomes fairly unbalanced for magic users when you see the crazy weapons and gear archers and melee characters (but especially archers) get their hands on. It just seems like every video I see, magic users are having trouble with even basic enemies since the spells cause so little damage. I guess one can rely on illusion and summons but there are bosses that can turn summons against you and dispel illusions, in such a fight, one would be pretty hard pressed to kill them off with the rather simple and inefficent destruction spells.
Yes, the spells improve with levels and gear but are still hopelessly inefficent compared to a good stealth character with a bow.

The magic system itself was rather boring in Daggerfall, Morrowind and Oblivion but there were some seriously powerful spells to be made. I guess the shouts make up for some of it but these are available to everyone so it doesn't really matter.

The magic is actually pretty powerful if you use it right, some enemies are resistant to magic , like dragons , but zombies and undead can be killed by magic easily, and even so some enemies are immune to fire for example, if i had a frost magic, this fight would be a lot shorter.


Yeah, the magic is powerful later on but you have to unlock the perks to buy the tomes etc. I guess playing a mage is really hard early in the game. Then again, so was playing a thief before I got a proper bow and leveled sneak perks for added critical damage.

I like the idea of dual-wielding magic and the magic itself is a lot more fun than in previous TES games but I still feel we should have gotten more customization and spell creation.

well i tried breton and high elf it wasn't hard, but i tried imperial with magic, and it wasn't easy, so i think it depends on the race you pick