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thismeintiel said:
RolStoppable said:
thismeintiel said:

I already gave you a hypothetical situation.  Like the additional features that could be implemented with the tablet for Smash Bros., quick tap buttons for moves, maybe different ways to block or attack by aiming the controller at the screen, hell just even a deeper fighting experience using all the buttons for different types of attacks.  Or for Mario Kart, maybe quick tap buttons for power-ups, or pulling off special maneuvers, or maybe a pick up that reveals a hidden path on the map on the tablet.  Of course, if you sat and thought about it you could comeup with even more ways to exploit the tablet controller.  Now, will a person playing with the Wii-mote get all of those features?  No.  So a developer will have to gimp the person using the tablet controller to make the game even for both.  Otherwise, it would be an easy win every time = no fun.  So very little use of the tablet's screen, fighting games will be regulated to only a couple of buttons for attacks, no taps on the screen to do things.

I know some would say, "But some of those display features can be pulled of by using the TV for the Wii-motes."  True, but then, what's the point?  If not everyone is getting the full immersion of the game, and playing the Wii U with it's main draw, why even have one?  Is coming over to a friends house and playing with a Wii-mote like you already do with the Wii going to make you want the system, probably not.  Then I know some would say, "But that's what online gaming is for."  You have to remember, this console is being aimed at the same people who bought the Wii, hence the reason it still uses Wii-motes.  How many of those 89.5 mil owners do you think have actually played online for an extended amount of time, or even at all?  Maybe 10-15%?  Wii has never been about its HUGE online community, unlike the 360 and PS3.  It's been about having it a parties for playing multiplayer with a bunch of people.  The same is going to be true of the Wii U.  Yes, Nintendo is trying to build a better online experience, but we have to see how that will play out, or how many will actually use it.

I already told you that these examples are laughable. Quick tap buttons for SSB? The controls are already quick as it is. More complex controls? That would go against the core gameplay of SSB. Quick tap buttons for power-ups in Mario Kart? Apparently you don't know that you only carry one power-up at a time, so there's no difference between a normal button press and a quick tap button. I wish you actually sat down and thought about this before you made this thread. All you've really got so far is the suggestion to destroy the core gameplay of SSB in order to give the Wii U controller a purpose. This is ridiculous.

Now in the second paragraph you are getting there. You raise valid concerns why the Wii U is worthless. But as you said previously, these concerns don't belong in this thread. So what's this thread actually good for? Your personal humiliation?

So are you suggesting that Nintendo should keep all there games exactly the same?  No true innovation?  No trying anything new?  Guess we shouldn't have got any of the Mario games past Mario 1.  No Mario 3, that introduced flying, as well as other power-ups and a world map.  Super Mario World took that a step further, should have went back to the same Mario 1 formula.  Super Mario RPG, one of my favorite Marios, that's just too drastic a change.  Mario 64, screw that game, it was in full 3D and let you explore a 3D world.  Too drastic.  Mario Sunsine, Mario Galaxy 1&2; shouldn't have made those games, gameplay changed in those.  Heck, even NSBW had simultaneous multiplayer, that's nuts.  Should have just got clones of Mario 1, like the Lost Levels game we got in the US (Super Mario Bros. 2 in Japan).

While the above is hyperbole, it still illustrates a very good point.  Even with all the drastic changes Nintendo has made to the Mario formula, not mention their other franchises, you act as if it would be a HUGE stretch of the imagination if they added a little more depth to the Smash Bros. gameplay.  Or, God forbid, had it where you could pick up MORE THAN ONE power-up in Mario Kart and select between them with the tablet controller.  Sounds like a natural progression to me.

As for your petty humiliation comment, lol.  Yes, the internet is "serz biz."  And I get embarassed when people don't agree with me.  My life sucks like that. 


You could switch between two power-ups in Mario Kart Double Dash without touch controls. If you are so sure about these troubles you really should be able to provide better examples than this, otherwise it just sounds like you want to see trouble where there is none, for various reasons.