This has confuzzled me for quite a while, According to vgchartz the Budokai trilogy which came out at the shows peak of popularity sold an average of 150,000 copies in EMEAA, 1/10th of the US numbers.
Tenkaichi sold 80,000 and Tenkaichi 2 doesnt have any sales data.
Fair enough all these numbers are probably wrong, Tenkaichi 3 sold nearly 1.2 million copies on PS3 and Wii. 850,000 being on the PS2, so for some reason it was able to increase its sales 10 fold in the course of 2 years, but like i said im surethats wrong.
The year after Burst Limit sold pretty well for an early next gen game, 550,000 copies, more than America's sales.
After that it becomes weird, Raging Blast went on to do pretty well in US, it sold better than Tenkaichi 2 and 3 on PS2. Yet in EMEAA its sales are only 250,000. The sequel sold a pitiful 80,000.
Ultimate Tenkaichi had the most interest in a DBZ game in quite a while, it had one of the best openings in US for a DBZ game, but so far in 2 weeks in EMEAA the game has sold about 20,000 copies. How could it go from 1.2 million to 0.02 million like that, it was on the Italian charts, i saw i on a shopping site under best sellers aswell.
I just dont see how it could have dropped that fast when it keeps doing even better in US.







