LordTheNightKnight said:
2. Install base? You really think that a) install base causes a correlation of sales differences, and b) the sales of the PSP now count as sales of the system when LCS came out? 3. Hype didn't make GTA take off. If it did, Metal Gear Solid 2 would have outsold GTA III. 4. It doesn't matter what the series started as. The series became a blockbuster AFTER going 3D. That's like making a Mario Bros game instead of a Super Mario Bros game (and I mean "instead", not just including it like the Super Mario Advance games). 5. If the game was old GTA style, why was it hyped as a game for fans of GTA in general? Those people didn't buy the past GTA games, so they should NOT be expected to know or care about them. 6. COP The Recuit already proved the DS could do that. Sure the scale wasn't huge, but these games don't need to be, as they are on handhelds. 7. Um, who? When that's brought up, it's not for complaining, but explaining why it doesn't sell. 8. I'm not discussing the complainers. I'm discussing the sales. What made you think I was discussing the other thing? 9. No, they were better off making a 3D game, on a scale that fit the system. Again, this is about sales, not the people on message boards. 10. Did you pay attention at all to my qualifying comments on console games on handhelds? I distinctly wrote that some actually works. And some of those you mentioned also work. 11. Did you think I claimed that the GTA Stories games didn't sell because they were console games? I did not give any such reasons in the post you quoted. The reasons were actually a) recycling content (selling us the same cities were already played, which made them basically expansion packs), b) missions were only slightly shorter than on the home systems, when they should have been significantly shorter (they could just add more mission to make up for it), c) stories were too intensive, when people shouldn't have their play time on the bus eaten up by cut scenes (doesn't matter if they are skippable, since there is no theater mode to later watch at your leisure), d) controls should have been more based on III and Vice City than San Andreas. The first two barely used the second analog stick, so would have been much less confusing to play. |
I personally played the crap out of GTA for PSP and IMHO it was a better game than 3 which is what it was based off. I get your points, but if you look to COP and say they should have emulated that, that just shows the limitations of the DS. That game sucked. It wasnt just because it was smaller the games sucked as a whole. Is that what DS owners wanted??? A mediocore GTA game, sure it would have sold alright at first, but as soon as people realized it sucked, sales would have plummeted







