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zarx said:
Mr Puggsly said:
zarx said:
Mr Puggsly said:
d0nni3 said:

Ubisoft, EA and capcom would be better placed in the PC market if they didn't make dodgy ports of the console versions to the PC.

EA's biggest franchise is FIFA the pc version has only just been bought into line with the console versions in terms of quality if these companys expect people to buy there products then they need to ensure quality before release. Capcom are terrible at this as well having played DMC and RE's on the PC then Playstation you can see how much they really cared about the PC version

Capcom, EA, and Ubisoft put out a ton of software and some work better than others. Companies like Blizzard and Valve don't put out much and even their games can be buggy or resource hogs for sub par graphics.

Fifa won't sell nearly as well as the console ports even if they improved it for the PC. I've played a lot of Capcom games over the years on the PC and most worked great. Like I said though, some may work better than others. Also their older games don't work well on newer releases of Windows, but that's common.

If consumers are unhappy with the quality of a game, they don't have to buy it. Video games aren't forced on people. However, people shouldn't be getting them for free either. I recall Capcom saying they were happy with the PC sales of Street Fighter 4, but they were unhappy with how many people were getting it free.



Capcom put out little PC software and most of what they do put out is delayed or shodilly ported and all are designed for consoles first, Ubisoft put out a lot of shodally ported, console led, months late ports and games with draconian DRM.

 EA are changing to put more on attention to PC but still mostly console led design, they do however have some of their most successful games only on PC like the Sims so they are a bad example for your argument.

Graphics are not as important as gameplay, you can give your PC port of your console game enhanced graphics on PC but it still won't sell if you keep the console led gameplay and UI.

I haven't played all of Capcom's ports, but I've played quite a few and they seem to work fine. Perhaps this is subjective? What does it matter if they are console led ports? If its equal to the console I'm happy, but PC ports tend to actually be better if you have good specs.

Your EA stuff, once again I don't care which hardware the game is led for. Sims is a bad example for my argument? What argument?

Graphics are quite important, you don't need the best graphics for a hit but they are still important. What's console led gameplay and UI? Something that doesn't play and look like an MMO?

Console led gameplay and UI is stuff like mapping the mouse look to to the gamepad imput with accelleration and sticky targeting instead of giving mouse users raw input control. Making menues navigatable by keys instead of the mouse, using menu driven inventory management instead of simpler and quicker drag and drop annoyed me to no end in RE5 why do I have to sellect the item go down to give then go to the other inventory and select the item go down to move and then move the item arround the inventory? Why can't I just click and drag the item to where I want it FFS?

Then you have games like RE4 which is barely playable, launched with no mouse control (if you didn't have a gamepad you basicaly couldn't play) had worse graphics than the Gamecube version and was buggy to boot. Super Street Fighter 4 arcade edition is the only Capcom PC game that I havn't had some kind of problem with, and it's probably a matter of time until GFWL decides I don't deserve my save file or something, I know from experiance now not to start playing with an offline profile then use my online one now and I haven't had to reinstal windows in a while plus NZ was finally added to the supported reigons a year or 2 ago.

Even on a joystick the RE series has an annoying interface. That's really all I have to say about that.

The RE4 port was an unusually half assed effort, but it was neither published or developed by Capcom. Just bad quality control. However, it was very playable and it looked fine even without the lighting/shading effects.

If people aren't happy with the ports that's fine, nobody is obligated to purchase them. Ultimately, they are functional ports that get the job done. I just hate to see people piss and moan then enjoy them through piracy. That make a better game argument is just stupid.



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