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zarx said:

Steam did all those thing exept achivements (which I don't even know why that's there, steam achivements have never been very succesful as they are not tied to a unified score) before xbox live

 

They also have higher margines on PC than consoles as they don't have to pay licensing on games, and sell directly to customers through steam where they get 100% of the sale price, revenue may be higher on consoles but profit is almost certainly higher on PC. Also I don't think they count the free steam copy with the PS3 version as a sale, but even so that doesn't really help that much anyway as not all people will have redeimed the codes and every one is tied to a console sale.

But wasn't the focus of that achievments? The other stuff... buying games and competing online existed before XBL and Steam. XBL existed before Steam by the way.

You bring up a good point about how Valve sells their games directly, but many people still prefer to buy physical copies at retailers. Valve often reduces prices on sales so I still wouldn't presume PC was most profitable for Portal 2 and Left 4 Dead.



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