Mr Puggsly said:
zarx said:
Mr Puggsly said: "Steam has revolutionized the way people buy and play games. It’s not just a digital storefront. Steam encourages customers to buy games, share them with friends and compete online for achievements. For those players, it becomes more fun to buy games than pirate them."
Who wrote that crap? Are they forgetting Xbox Live? Steam's success is primarily due to all the sales they have, they undersell the competition regularly.
Gabe is really downplaying how much of an issue piracy is. Regardless of quality, PC games simply can't sell like they once did. There are some PC hits here and there, but the piracy is so bad that it actually changed the PC gaming industry. MMO's and other online games are the only genres thriving on the PC because pirates can't steal them.
This douche is in the business of selling PC games. So he'll spin any argument in a way that makes PC gamers happy. He'll throw developers and publishers under the bus because they aren't his customers. |
Steam predates Xbox live marketplace by over 2 years... He is also in the business of selling console games, and being someone who is actually selling PC games he is probably the only person qualified to comment on this. Unlike you he knows what he is talking about as he has the data, he has games that sell better on PC than console etc.
|
I was referring to this quote in particular, "Steam encourages customers to buy games, share them with friends and compete online for achievements. For those players, it becomes more fun to buy games than pirate them." That was Xbox Live's innovation, not Steam.
Of course their PC games sell better. Portal 2 was free with the PS3. The Left 4 Dead series is sometimes a few dollars. They also sell DLC to console gamers that's free to PC users. Its possible their games profit more on consoles, I don't think that's something Steam would want to admit if true.
|
Steam did all those thing exept achivements (which I don't even know why that's there, steam achivements have never been very succesful as they are not tied to a unified score) before xbox live
They also have higher margines on PC than consoles as they don't have to pay licensing on games, and sell directly to customers through steam where they get 100% of the sale price, revenue may be higher on consoles but profit is almost certainly higher on PC. Also I don't think they count the free steam copy with the PS3 version as a sale, but even so that doesn't really help that much anyway as not all people will have redeimed the codes and every one is tied to a console sale.