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Khuutra said:
Kantor said:

Wherever possible, a sequel to a game your publication has reviewed should be reviewed by the same person. That's our policy, and it should be EuroGamer's policy. (1) What do you do if the reviewer of Uncharted 2 adored it, and you didn't? It's pretty clear from the review of Uncharted 3 that the reviewer didn't adore Uncharted 2, because everything he said about excessive cinematics and control being out of the player's hands applies to Uncharted 2 as well.

In the event that it has to be reviewed by someone else, that person does have to take the Uncharted 2 review into account. (2)

1. There is absolutely no reason for this to be the policy of Eurogamer. Two different people will have two different opinions, and there is absolutely nothing wrong with having two opinions put out by two people so long as it's made clear who those people are - and in this case it's very clear indeed, as each review is signed off on by the person who wrote it.

2. Reviews are not products or commodities meant to be targeted at specific audiences, they're opinion pieces meant to communicate the pros and cons and overall picture of a game viewed through the lens of a particular value set. You're not writing it for the guys who love Uncharted, you're writing it for everyone, including the 200 million gamers who do not play Uncharted games. As such the only thing thatm atters is the perspective of the person writing it, and making your piece different to suit the opinion of someone else entirely is dishonest journalism and irresponsible reviewing, because it does not communicate the value of the game as you see it.

This review was fine as a piece of writing and communicated valid criticism. It's fine not to agree with it and even debate the points of contention, but anyone who attacks the integrity of the review itself or questions the process behind the review is badly missing the point.

0) Khuutra! <3

1) It is the responsibility of a publication to have some sort of normality when it is reviewing one single series. The reviewers have to act as a team and not like individual bloggers. If your website said something about a game, you don't really want to be going back and contradicting that in a later review. A fantastic way of overcoming this problem would be to make it clear that your staff disagree and as such have multiple reviews for every game, but that's not really feasible - it's hard enough getting ONE review copy let alone four.

2) You are certainly not writing for the 200 million people who have never played and will never play Uncharted. You are writing for the people who either like Uncharted or have the potential to like Uncharted, and to a very small extent the rest of the gaming audience. Somebody who hates racing games will never buy a racing game no matter how many 10/10s you throw at it. Moreover, the reason you can't compare, say, Gran Turismo and Uncharted reviews is that they exist on separate scales, and they exist on separate scales because they are aimed at different people. You're not writing a review to suit someone else's opinion; that's the whole point of choosing a reviewer who likes the basis of the game to write a review.

As an opinion alone, a review is worthless. It's the same as any number of user reviews you can find on the internet. It's the opinion of one single person who may or may not share your tastes and may or may not agree with you on whether a game is good. The only way to fix that problem is to keep the review largely impartial, set out the good and bad points of a game, and comment only in small amounts. Your opinion as a reviewer is as important as any opinion, but what sets a (good) reviewer apart from a rant on Amazon is the ability to step back and look analytically at the game.

I can't deny that the EuroGamer reviewer looked analytically at the game, but he looked too analytically. He's going to the opposite extreme. Rather than including anything resembling his own opinion on the matter or how the game actually played, he went on a highbrow rant about the excessive cinematisation of games. This is hardly the time to complain about that when a great deal of games that have come before have exactly the same "problem" and your publication - the publication that accepts responsibility for what you write - has never so much as mentioned it.

To summarise that long and meandering rant, you're on the list.



(Former) Lead Moderator and (Eternal) VGC Detective