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RolStoppable said:
Xen said:
RolStoppable said:

That would be depressing, just like it is with Starfox. Apparently the best game in the series is poised to remain the best one forever with no serious attempts being made to change that.

You really suck if you couldn't even complete GX's story mode on normal difficulty. The whole thing was either learning the track by heart or using the AI against itself. The most ridiculous part was that the final mission was by far the easiest one, because it was just a race against a ghost.

I never did -_-

How far did you make it?

If I remember correctly, sethnintendo made it to chapter 6 which seems to be inspired by the movie Speed. You have to drive at a minimum speed, otherwise a bomb explodes. It's a long track with barely anything exciting and that's why the one or two critical turns often hit you by surprise. You crash into the wall, lose too much speed and boom! The final jump also sucks, because getting the bomb off the Blue Falcon doesn't always work as it should. Man, there were so many little things wrong with this game. The more you played it, the more obvious it became how flawed it is. The complete opposite of the EAD F-Zero games where you learn to appreciate how well designed everything is, the more you play it.

Was normal the easiest difficulty?

I think I completed the story on the first two difficulties, but never did on the hardest.