M.U.G.E.N said:
the first point, it's true even I believe to the fans Uncharted series is first and foremost is about its SP experience BUT MP in UC2 surprised a lot of people. It was fun, fluid and addictive. I have played the SP about 3 times over now but have spent so so many hours on the MP. As of now, for me and many others, UC3 is gonna be the whole package, great sp and a fantastic MP MP has changed a lot..with a lot of additions to the coregameplay. I won't get into the smaller changes here but to mentions some of the more drastic changes 1. Powerplays so in a nutshell, imagine one team is ahead of the other team by around 5-10 kills then powerplays kick in. the losing side will be given some sort of an advantage for a very short period of time. THIS is imho is a brilliant idea! it makes the whole match so intense. no longer blah we are ahead/behind 10kills this is getting boring crap...it keeps you on your toes and there's always a chance for a turnaround. 2. medal kickbacks there are way more medals for to earn this time around for various things..and using these you can use your medal kickback. some of these are basic, like equip a RPG with one round (or was it two :S can't remember) etc BUT they have also added some real interesting ones like the Creepy Crawler kick back..where yu turn into hundreds of bugs and attack the enemies! ..this is the only one i didn't get a chance to use in the mp beta :( there's more..but we had threads and threads about it a while back to talk about the details :P don't wanna type it all out. but one last thing to note..anti-camping behavior is HEAVILY supported in this MP...may it be maps or medals etc. overall it's a big jump and a fantastic jump at that |
Okay, I hear you. I like those additions, especially powerplays for more even battles.







