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Dodece said:
Although I agree with a few of your points, there are several, most notably the following, that I starkly disagree with...
"Motion control is not remotely necessary for any game you have played on the Wii. You could pull it all off with a standard controller."
Sure, controller based tennis and bowling games existed long before the Wii, but how can you say that motion doesn't allow for a far better and intuitive experience for these types of games?
"... nobody is as uninspired as Nintendo. They love nothing more then reiterating rather then innovating. They put so little effort in to their titles it is almost tragic. They just copy the same games over and over."
Seriously? I think every company is guilty of reiterating ideas, Nintendo included. But to say nobody is as uninspired as Nintendo is laughable. They have set industry and gameplay standards with games like Super Mario Bros., The Legend of Zelda, Super Mario 64, Wii Sports, Wii Fit, Nintendogs, Brain Age... These types of gameplay ideas have been copied by other companies more times than I can count; hardly uninspired. And their hardware innovations are no different: the D-pad, analogue stick, touch screen and motion control concepts were all introduced into consoles/handhelds by Nintendo. Even Sony and Microsoft themselves have publicly credited Nintendo's innovation and have even answered with their own forms of motion controls.
Whether or not they continue their innovative, inspired ideas with Wii U remains to be seen, but regardless, they have certainly proved themselves in the past.
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