RolStoppable said:
But in the case of a game like Zelda you can't simply support both. With the Wiimote you have practically 1:1 control over the sword (slashes at every possible angle), so how do you translate such controls to a normal controller? The game would basically need to be designed as two separate games to support both control options properly and that's not going to happen. |
They'll just design the game around only one of these. Most likely a HD, motion plus zelda which u can play away from your TV using the WiiU controller as a screen, or a Wii U screen controlled Zelda with some touchscreen controls. Eitherway, I seriously doubt that there won't be other big fantasy games using Motion plus. Third Parties would want to make Bioshocks or Elder Scrolls that use Motionplus on a HD system, and Move probably on Sony's platform.
3DS: tolu619
Wii U: FoyehBoys
Vita, PS3 and PS4: FoyehBoys
XBoxOne: Tolu619
Switch: Tolu619
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