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Khuutra said:
100% completion is not its own justification, guys.


However, you can make a personal goal/house rule of it, just like speedrunning/no heart containers/single segment runs, etc. It's a good way of getting more value out of a game, if you're so inclined. Lakebed Temple isn't bad at all, by the way. The dungeon is almost entirely based on navigational puzzles, I've noticed. The non-linearity helps a bit with that, of course, but its also true for individual rooms.