HappySqurriel said:
Sony's claim was based on Toy Story rendered 2 Million polygons per frame and the PS2 had theoritical performance of 66 Million polygons per second (or roughly 2 Million polygons per frame at 30fpx). The PS2's real word performance with lower quality texturing and effects was around 6 to 9 million polygons per second (200,000 to 300,000 polygons per frame), and most HD console games are only rendering (roughly) 1 Million polygons per frame. |
Fine...you win.
But I'm still allowed to hate Toy Story.








