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Rol: So it is.

Granted, a lot of content is reused, but this is the case for every game. The fact that you have already fought an enemy, met a character, or seen a location doesn't mean it can't be used again. The point is that there are no music-minigames in the older Zeldas, no boss intros, etc. That's conceptual content. Certainly, one cannot deny that the later games are not as pure in their design as the older titles - but if you consider that to be "enriching" or "muddling" is another matter.