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Mr Khan said:
Started Link's Awakening. Died 6 times on day one, partially from the fact that the Tail Cave dungeon refused to yield me hearts if i fell out of the boss arena, so even if i was down low, i was stuck

Surprisingly fun for all that, especially since it's my first old-style 2D Zelda ever

Link's Awakening is unforgiving, yes, though death rarely becomes a problem in later dungeons, in my experience. The dungeon design, however, can be... uh, prone to forced backtracking (moreso if you mess up).

By the way, you are aware that you get the 'best' ending if you beat the game without losing a life, correct?