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Sheeplord said:
Conegamer said:
Sheeplord said:
Honestly? I find myself in unmitigated preference for FE7. I cannot give preference or creedence to anything previous to 7 but I found Sacred Stones a walkover and thus that fails to actually entertain me as a videogame. Even ignoring that, other Fire Emblems display stories I find superior.
Now, as to FE9 and FE10, yes - they were good but I still found them easier than Rekka no Ken. The challenge and difficulty in trying a different tactic or entering the game on a harder difficulty is a rather mitigating factor.
As to story, meh - Path of Radiance did not hit me as particularly special for the FE games. A cool story, graphics are shinier but the other games have cool stories and graphics can go hang themselves. If the game doesn't lack textures and/or the style suits the gameplay, I'm not concerned with how many pixels it employs.
I could cite FE10 as a good, if not amazing game but something that makes for a huge sticking point, one I just cannot take out of account - Battle Saves. They provide a safety net that whilst it's my choice to use, left the game feeling somewhat unsatisfying for having them there at all. It took out a lot of my investment in playing through a chapter or following a tactic. By knowing I could, half way through - just cut out the first half of a level, I lacked as strong an investment.thought in what I was doing and thus lacked an investment in my units that I had in other Fire Emblems.

Some good points there. But on hard, there are no mid-save points.

I was under the impression that most people didn't like RD. Guess I was wrong.

I know they don't exist on hard but the thing is, a first play-through will never be on hard in a game (or at least, I never try that). Once I've gone through a storyline once, I know what happens, I know that it eventually is ok for a character or that they die. Knowing a character's fate and the exactness of the details often ruins any ability to develop a proper attachment.

True, but at least you have the alternate story arcs (Pelleas, Oliver, Rafiel, Lehran etc. and 2 different endings, for example). And on hard, the levels change, as do the goals. That was enough for a second walkthrough for me.

 

@SaviorX- This X1,000,000. Imagine having all the info in your hands, but MOAR. Awesome.



 

Here lies the dearly departed Nintendomination Thread.