Mr Khan said:
On my end, i finally can verbalize what is wrong with the Water Temple. Not that it's convuluted, but that the water level control system means that if you screw up at any point, then you have to go all the way back to the first area (where Ruto appears), set the water level back to zero, then from there set it back to where you need it (if you need it at 2, but are at 3, you can't just jump back to 2, but have to go through one to 2), which really sucks up your time as you're playing the guessing game that is finding small keys.
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Furthermore, that issue is exasperated by the fact that you
must lower the lower the water level - to get a single key. The backtracking that results from ignoring that key - as I did, figuring I could get it later - doesn't sit well, though the player only has himself to blame for it. I get the feeling the temple was designed with clever use of Farore's Wind (which is an awesome ability) in mind... Still, that design flaw is one of the two annoyances I have with it. The other is the room where you have to constantly raise and lower the water level by hitting a switch - it's just an exercise in tedium with virtually no thought involved. Still, I really like the temple.