By using this site, you agree to our Privacy Policy and our Terms of Use. Close
gumby_trucker said:
MrT-Tar said:
I don't think Square-Enix really wanted to release it on the Wii anyway. You would think that if a publisher was developing what is almost certainly their most high profile home console exclusive of the 7th gen, they would release some other games for the platform before. All that S-E has done for the Wii is a chocobo game, crystal bearers and DQ Swords (which was developed by Nintendo anyway). S-E were really hesitant to jump on the VC bandwagon as well, they didn't do so until 2008.

I don't want to start the whole 'where will KH3 go?' shitstorm, but there is no doubt in my mind that the Wii should've got a KH game. S-E could've easily taken advantage of the Wii, but they just decided to do nothing bar DQX, which is now even looking shaky. Seriously WTF S-E?

Given their track record I'd say releasing DQX on Wii is more like the strange exception than the rule... Maybe Nintendo money-hatted them.

The story with Monster Hunter doesn't look a whole lot better, really. Instead of one on rails spinoff Capcom gave us two. Both had their strange experimental games on the platform (Crystal Bearers and Zack & Wiki), both had a few other minor releases and weird ports (the DS FFCC game that came to Wii, that arcade Dragon Quest port, the Dead Rising port etc.) 

A very peculiar console generation indeed.

Much like Samurai Warriors 3, weren't both Monster Hunter 3 and Dragon Quest X announced at Nintendo conferences or with Nintendo executives in attendance?  It's very rare for Nintendo to share the stage with a third party, so I can only assume moneyhats were involved.

To be honest, it's the only reason I can imagine both the game being announced for Wii when every other major JRPG was hitting ps3, and the game staying on Wii now that the console is well past its prime.