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Agreed to the max. Games today are too easy, too short, and too linear.

Ocarina Of Time remains one of the greatest games even now because of its difficulty. It gives you an open world, and that's what you get. It's up to you where you want to go, mostly. Sure, it gives you a clue and eventually you're forced down one path, but it never felt linear. More games should be like this. Not like COD clones (FFXIII...)



 

Here lies the dearly departed Nintendomination Thread.