Carl2291 said:
HD is not an innovation, but it's a major component to have on your console. Nintendo didn't feel the need for it with Wii, Microsoft and Sony wanted it on 360/PS3. Look what happened there with actual 3rd party support. Now, so many Years later, with a huge lack of meaningful 3rd party support, Nintendo finally decide that HD is needed. Hence, one of the key focuses of the Wii U reveal being on the graphical power of the machine and how "nice" things look in shiny HD. Iwata is saying a lack of HD was one of Wii's main failures, and a reason why it failed to attract a certain gamer. HD has been made huge this generation, and Nintendo are late to the party with it. They're putting tech into the Wii U that has been around for Years already on competing devices. Nintendo have copied the idea of putting HD into the console. This is a fact. I don't see why you're making such a big deal out of it. |
Finally, a good point. You guys arguing was hurting my head. @OP, in case you're still watching this thread, let me attempt to actually answer what you said in your first post. If Sony was to copy the Wii U controller the same way the Move has copied the Wii Mote, they would probably implement the touch pad the PSV has at the back, they would probably use a 3D screen as PS3 (and almost definintely PS4) can play games in 3D and the controller will probably be a mini tablet PC, playstation certified, that can be used WITHOUT the console.
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