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NJ5 said:
FishyJoe said:

If MGS4 really costs $70 million, it's going to need 3-4 million sales just to break even.

That would put into context MGS4 needing 1 million sales on the first day.

 


Indeed. When I saw that statement, I thought it was pretty strange, but this puts it in a new light. MGS3 sold 3.96 million, which means MGS4 has to sell as much as its predecessor just to break even.

HappySqurriel said:

I wonder if anyone remembers when we found out the size of the development team of Metal Gear Solid 4 and I estimated the budget at $40 to $80 Million and was attacked by Sony fans that it would NEVER cost more than $20 Million ...


I do in fact remember that. I remember some people were saying that you had no idea of how much a developer costs in Japan, even though we all know it's a very expensive country to live in. It's now proven that you were spot-on with your calculations.

 


 Doesnt matter much if Sony is paying for most of the development costs. 



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