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rocketpig said:

I find it funny that some of you are bringing up attach rates as proof of anything.

The larger an install base gets, the more diluted it becomes. A 15% attach rate on 120m+ consoles is HUGE. Gran Turismo is the only other franchise that can even come close to those numbers.

In three or four years, remind me to show you how low the SMG, SSBB, Mario Kart, or Wii Fit attach numbers are because the Wii userbase will be so damned large, even though all of those games will sell extremely impressive amounts.

I guess most people just won't care about those titles and they won't be system sellers.


 To the dev attach rate does not matter cause they are still selling tons. By the end of the PS2 era there was such a wide range of consumers that only a small number will neccessarily like a certain game. With the 360 in particular, the majority of the games are directed at one demographic, even though there is an ever growing range of games. This means that games of that genre will have quite a high attach rate compared to what you might expect

Back to the arguement, GTA will undoubted sell well, but not to its previous levels. As rocketpig said, they are semi-casual, and semi-casual pricing is what the PS360 are at now, although I expect a price drop from both of them before launch, even if it just a small one