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Lostplanet22 said:

Sure I could ask you now a list of Japanese innovative games of this gen and then do the same and left most out and then say 2 or 3 are only innovative.

But let me it do this way..

Why for example is an game like splosion man not innovative? The way how you play it in multiplayer especially..


It's basically a 2D platformer with a double jump function, which comes in the from of 'Sploding. I don't see how it's innovative just because you give your double-jump a new name/animation.

It isn't any kind of innovation that made 'Splosion Man the hit that it is. What made 'Splosion Man a hit was the combined simplicity, humour, price... And the fact that the game was simply fun. The Multiplayer was nothing special. Really. All it added was being able to 'Splode off each other. I suppose it was fun when you could get into a game with people that wasn't a laggy mess.

Now, can you tell me why you think it is innovative?