LordTheNightKnight said:
|
hmmm... maybe.... I see your point, but I'm on the fence. They had plenty of awesome accessible and games for casual play that could be enjoyed by a bunch of people in the same room, like Wii. And they had some intense games that you really had to devote yourself to for many hours in order to beat... but I'm not sure they had a hardcore audience that rivals something like that of Halo or Modern Warfare. I think those games are some prime examples of the pinnacle fo a "hardcore" audience. I'm not sure where difficulty factors in because I openly admit that some NES and SNES games were harder, but none of them had such a devoted and narrow following.
But the Wii U at least has the potential of being one of the first middle ground platforms in a long ass time if the concept follows through.







