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Rhonin the wizard said:
gumby_trucker said:

please watch the video I linked above. It's just a dual analog shooter, no matter how you look at it. I'm sure you've played those... and most people think it is an inferior setup to wiimote/wiimote plus. Just look at the cumbersome, jumpy motions they player's reticule makes when in first person mode... that's not even possible with pointer controls..

The only shooter I played that used a gamepad was Killer7. I usually play on the PC. While I did have high accuracy in Killer7, I agree that Wiimote&Nunchuck is better.

You sure that wasn't due to recoil? Or that the game may be in the early stages of development?

And I just thought of a way the WiiU controller could be used. You would have it so the screen was parallel to the TV screen and you would see in the screen like through a sniper scope. You could turn around and the image on the screen would turn with you. Pulling the controller towards you would zoom in, while pushing it away would zoom out, or you could assign this to buttons. This would mostly work on long range and not when there were a lot of enemies around you. But I think it would be neat.

This was already shown during Nintendo's presentation as a demo for WiiU being integrated with the Zapper....

you can see it here in this video in the Iwata Asks interview.

edit: make sure you watch the concept video and not the interview at the top of the page.



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