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This game has a few things going for and against it:

For:
- Halo brand
- Ensemble Studios making it

Against:
- Not an FPS
- RTS games historically underwhelming on consoles

I'm sure the game will be good (not like anything Ensemble produces isn't), the Halo name will bring quite a few users, and the fact that the Halo universe is an RTS designer's wet dream (tons of cool units, epic battles) but overall, I see it stumbling due to the console control system. Unless Ensemble radically changes the typical console RTS controls, I'll predict:

- 2.25-2.75m games sold.




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