| Doobie_wop said: Dream Zelda game list: - More like Majora's Mask, I liked the themes, the style and the overall atmosphere that Nintendo approached with the game, which only makes it more special because of how rarely they take that approach. This. If the atmosphere has to feel like disney, make it feel like the best of what disney has done. Otherwise, make it feel like MM. - I want it to look gorgeous. Ocarina, Twilight Princess and even the old NES and SNES games were extremely generic in terms of art design, they always nailed the music, but their artist never seemed able to nail what they were going for. Wind Waker was a good showing, but they also changed the whole game along with the art style, which wasn't something I wanted at the time. Something along the lines of a moodier Valkyria Chronicles, Tenga Toppa Gurren Lagaan, Soul Eater or Samurai Champoo would look fantastic. Otherwise they could take the realistic approach and make their games in a similar style to something like Assassins Creed 2 and use amazing environments, camera angles, heaps of detail and free roam to make up for a un-striking art design. I don't know Tenga TGL but I'm ok with VC or Soul Eater, but not Champloo. not Zelda-ish at all! - I want it to be completely open. I want to be able to go to the village on my trusty steed, then sail to the far corners of the desert kingdom and just change course and return to the city to talk to every chracter and see what they have to say. Ocarina of Time was special because it made you feel like a child that was given free reign to explore a whole new world, look under every rock, meet interesting new characters, do every single side mission and just collect weapons and rupees. This^ - No motion control, get rid of that bullshit. But it has so much potential if used well! I mean look at the Mario Galaxy games or metroid Prime Trilogy! - Keep the plot simple, they've done well so far, but I just get worried that all these Zelda fanboys that spend hours discussing the 'Zelda timeline' are going to get into Nintendo's head and make them take some stupid risk with an overly detailed plot or just some crazy garbage. Nintendo's strength isn't in their storylines, just make it grand and epic and I'll be happy. Once again, Gurren Lagaan should be an example they look to. What if they pull off a good story well? I did mention something like the Legend of the Seeker but if they CAN'T do it well, they shouldn't. However, this is a wishful thinking thread so allow me to assume that they can do it well. Afterall, what would be the ultimate zelda for me personally would have a great story. - Copy the combat from Fable 2, maybe add a jump button, keep making good soundtracks, don't let anyone speak and make sure there are no cameos from other Nintendo games.I could probably go on, but these are the main things I want. I haven't played Fable 2, but if it means the combat will be better without feeling un-zelda-ish, I agree. From the fable vidoes I've watched, this will probably be a good idea. |
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