I've never played Monster Hunter but I agree with the guy that said Zelda bossses should have less of a pattern in their attacks. He said like Monster Hunter. Zelda got bosses with many interesting patterns but it's boring if once you figure out the pattern, you just do the same thing thrice to win. Instead, mix in the pattern figuring out thing with head on pure combat...........sort of like God of war but without the QTEs.
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