richardhutnik said:
That doesn't matter. What matters is people feel they get their money's worth out of a FPS, or any game for that mattter. Exactly how many hours of gameplay was in the campaign of Vanquish? And if less than 15, why would anyone spend $60 for it? Companies keep pumping out single player titles, withat clock in 10 hours or less, and spend tens of millions of dollars on doing this, and then somehow expect to recover their costs? http://www.eurogamer.net/articles/digitalfoundry-vanquish-blog-entry 4-10 hours total? Who here expects peoplke to spend $60 for 4-10 hours gameplay total? |
You know the game is fun enough that you will want to replay it and the challenge rooms take a while to complete. As for games needing to have 15 hours of single player -- i disagree. Some games are going to be big titles that take long time to complete, others will be short either way the best way to judge the value of a game is how much enjoyment you got out of it not how long you spent playing it.







