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Cursed Mountain: It had some good elements and all the makings of a decent horror game, but the Wii controls completely ruined the experience as they just didn't work at pivotal moments.

Knights of the Old Republic 2: Great game, but unfinished so the end felt rushed. If only they'd had more time.

Deus Ex Invisible War: They took the greatest game ever made and over-simplified the experience. So much potential and a potentially great story let down by dodgy design decisions, small areas and general consolification.

Dragon Age 2: Another case of over-simplifying the sequel to appeal to a broader audience, only to gimp the experience for fans of the first.