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LordTheNightKnight said:
Jumpin said:
LordTheNightKnight said:
Jumpin said:
LordTheNightKnight said:
Viper1 said:
LordTheNightKnight said:
Viper1 said:

Software sells hardware. The early launch period didn't really have much software but starting with the summer period, it's an all out barrage of heavy hitting software.


I just doubt that Zelda will be one of the killer apps. Not that you claimed so. Others have been insisting it, and if it wasn't a killer app for the N64 (Goldeneye was more of one), it won't be one for this system.

OoT wasn't a killer app on the N64?  Are you kidding me?  7.6 million in sales on a 33 million userbase? 


That made it a hit game, not a killer app. Call of Duty sells a lot, but it doesn't tend to give the PS3 and 360 sales boosts (at least not huge ones like with Monster Hunter on PSP and Nintendogs on the DS). These kinds of games tend to sell to the existing customers.

N64 hardware jumped 763% the week Ocarina of Time was released doubling Playstation hardware sales for the week.


Did they stay that way, or was it a flash boost the way the 360 often got in Japan?

Yes, the following year was the N64`s highest selling year.


That's not quite what I asked. Where can I find the info on how much it sold and when?

You can find it on this website and NPD archives across many other websites. I am not sure why you are trying to argue that Ocarina of Time was not a killer application, that seems a little ludicrous when it was one of the main reasons most people got an N64 and it was quite possibly Nintendo`s most anticipated title of all time; only Super Mario Bros. 3 contends that.



I describe myself as a little dose of toxic masculinity.