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C'mon guys. Try to understand the kind of games people are looking for here.

2D platformers. No one knows how to make these anymore. The great platformers from the NES, SNES, Game Boy and Genesis are pure, simple, content-loaded, have a very free-form playstyle with multiple paths etc, and have controls so tight that they are mesmerizing. Each of those systems has a stack of games I can describe that way. Wii has NSMBW. Even DKCR, the second best platformer on the system, I can't describe as having free-form gameplay or tight controls.

How about sports games. Wii Sports and WSR are awesome games. But the focus behind WSR was the island theme and being a WM Plus showcase. The follow-ups are things like Mario Sports Mix. The follow-up to Wii Fit is an expansion pack and nothing. All of that is very concerning. A better word than concerning might be LAME. The focus of Mario Galaxy, Smash Bros. or Zelda is just a content frenzy, and they follow them up with more content frenzies. Why don't they give their core fans the same devotion to content they give the fringe Gamecube fans?

How about action/adventure games. It's not premature to judge Waggle Puzzle Zelda. First of all, you can put pointy ears and a green hat on your Sonic Cycle GIFs and it applies perfectly. Secondly, they've shown gameplay, and everything they've shown is Waggle Puzzles, not Action/Adventure. Action gameplay means twitchy fingers and wide open player choice. In fact, twitchy fingers and wide open choices describes generations of gaming, and I just don't know where to look for it anymore.

What about racing games. Mario Kart Wii sales are downright absurd. What follows it up? Mario Kart Wii was better than Mario Kart 64, but at least MK64 had F-Zero and Diddy Kong to follow it up. That's a triumvirate of racing awesomeness.

Epic Mickey looks like one of the third party games failing to imitate Mario 64 from 1998. Last Story was literally named by typing Final Fantasy and then right-clicking and looking at the synonyms in Word. The team that made Wario Land Wii and Kirby's Yarn needs to fire everyone but the artists. These are not the droids we're searching for.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.