This thread is full of so much fail it's not even funny. How is Nintendo "abandoning" the consumer by focusing more on what gamers actually WANT for a change?!? They can only sell so many Wii Sports / Wii Fit / Wii Play titles for so long before their "expanded audience" starts to grow tired of such games, and you can't have a sustainable business model when the majority of your current audience buys only a handful of games a year, if that.
The most ironic thing is that, aside from the aformentioned casual-audience targeted games, the Wii's biggest selling titles are all traditional core franchises where little has changed from their predecessors. Games like Galaxy 1 and 2, Mario Kart, Smash Bros Brawl, Twilight Princess, Prime 3, NSMB Wii, DKC Returns, etc, are all games that feature traditional control methods with motion controls tacked on as either a gameplay enhancement (Prime 3, Zelda, Galaxy), optional (MK Wii), or totally non-existent (Brawl). Nintendo knows this, which is why their next system will (according to the rumors anyway) focus more on the traditional controller configuration rather than the Wiimote type controller.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.







