oldschoolfool said:
what's wrong with the 2010 design? Sure they could make it like the 1993 design,but the cost would be through the roof. Back then games were more basic and simple graphically,so they could afford to make complex corridor shooter's,also why do people act like cutscene's are such a bad thing? games are becoming more like interactive movies,so of course there's going to be more cutscene's. |
Because games AREN'T movies, and any game which has attempted it, and I mean ANY, is kind of a crappy game. Mostly because the game is a really shitty movie and a half-assed game combined into one. Games should be games not movies. Honestly the reason why shooters are so crappy this generation is because the least common denominator of the customers is a fucking idiot who would get lost if there was a single fork in that map there. Just as with music, movies, etc. general game quality has taken a huge fall due that.
Also, pulling off what DOOM did back in the day graphically is INFINITELY more impressive than the shitty graphics that are released on consoles these days.
OT: Duke Nukem has a very special place in my heart. I love it. I just want it to be a super old-school shooter but one that has modern graphics and physics. In fact, if they just redo Duke Nukem 3D with modern graphics and physics but keep all the gameplay the same I would be the happiest.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835









