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leatherhat said:
Mr Puggsly said:
leatherhat said:
Mr Puggsly said:

Obviously its because Killzone 2 was underwhelming.

Its one of few AAA games that had a lower opening than the predecessor.


It also launched up against a significantly more packed release schedule and is well ahead of KZ2 in America despite the lower opening.

Doesn't matter. Most AAA successors have a considerably bigger opening than the predecessor.

Not only did KZ3 not match KZ2's opening, but it was well under. Consumers feelings about KZ2 is more to blame than anything.


I think it does matter. KZ2 went up against RE5 and the most recent Cod was 4- succesful but not the juggernaut it is today. KZ3 went up against LBP2, ME2 (PS3), Pokemon, Homefron, Crysis, Dragon Age 2, Dead space 2 and most recently the launch of the 3DS, plus Black ops is pretty much the king of fps sales. All in Q1. Plus it has Socom 4 right around the corner. And considering the sales post launch of the two I'd say people really wanted to play killzone 3 (ecspecially in America) but not necessarily enough to pick it up right at launch when so many other games were released. And the only real metric of consumer enjoyment of KZ2  I can think of is user reviews on metacritic which sit at a healthy 8.3. Plus theres the simple fact that KZ2 was hyped like no game I've ever seen and that at the time PS3 HAVING NO GAEMS was the prevailing attitude. So a high profile exclusive would have been welcomed.

Okay, I'll give you KZ3 had bigger competition. However, I still say KZ3's lower opening is primarily due to people being underwhelmed by KZ2.

Because even if KZ3 didn't have all the competition, it still wouldn't be a mega seller. It might just be at par with KZ2.



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