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SaviorX said:

I'm not complaining about SF4; I'm saying that the fact it was on PC, PS3, 360, iPhone, 3DS and not Wii is merely a headscratching decision.

Why they even made Spyborgs is another one.

You mention the selling potential late NMH ports, but take credit away from the fact that RE4 sold nearly 2 million in the same position.

As for RE:DSC, no one is willing to pay any longer for on-rails experiences if they are not at budget prices. Even though it "only" sold 770k, that is much higher than the average allowed for the gen nowadays, and yes, their LIFETIME figure was a projected 800k. Besides,  gamers were promised a traditional experience and got yet another ORS. Lost Planet 2 bombed too.......

Capcom themselves confirmed the better sales performance of Okami; Muramasa got more exposure but so what, the PS2 userbase was just as large if not larger than the Wii's in the same timeframe.

Conduit was average at best and still managed ~500k somehow. Goldeneye was a better game and blazed past 1 million.

Like I said, for your Madworld, I give you Vanquish, which goes to show the sales performance of that game is not console dependent, but rather quality dependent.

The iPhone has a half assed port of SFIV, its not relevant to me. The 3DS port was a great opportunity because launch titles tend to do very well and so far its doing very well. Its a top selling 3DS title and should pass a million in the not to far future.

NMH is a stand out title on the Wii and it came out years ago. There are enough great core titles on HD platforms to make NMH get lost easily. Did I say late port never outsell the original? No I did not. Also the Gamecube wasn't a very popular console. The PS2 got a late port that outsold it easily.

Now you're attacking RE:DC and telling me what audiences want? You were defending its sales before.

Exactly, Okami and Muramasa got more exposure on Wii. As I said before the PS2 had a ton of great core titles so its easy for Okami and Odin Sphere to get lost in the fold. I didn't even know about Odin Sphere until recently.

Conduit also wasn't competing with a countless great shooters. People were hyped about Conduit because that's a lackluster genre on the Wii. The HD platforms have a great new shooters like every month. The not so good ones get lost in the fold.

What about Vanquish? It didn't hit the bargain after a few weeks like Madworld. Its also didn't get marketed like Madworld and its selling better in the same time frame. And since they went multiplat it'll surpass Madworld quite easily.



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