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noname2200 said:

The most expensive of these, by far, is the HD console market, which demands multiple times more in time/team size than the other markets. It's exponentially more expensive to operate in that market than in any other!

To a certain extent, I think that is some of the point for these big third party publishers.  They don't want to compete with the little guy.  They want to raise the barriers of entry ever higher, so that they have less competition.  It works too, just look at all the dead companies.  But, it is a double edged sword.  Even the big publishers seem to be struggling with their profit margins this gen.



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