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Nintendo - ds2 - View Post

HappySqurriel said:
 

I think "Similar" to the Gamecube in processing power is ensured because I have been suspecting for awhile that Nintendo will take advantage of a 45nm (or 32nm) process to shrink the size of the Gekko/Broadway and Flipper/Holywood processors to a level where they can be integrated onto one chip and used in a portable device; considering the Wii is so energy efficient I don't think that this will be a large stretch. The advantage of using a similar architecture is that Nintendo would be able to combine their tool and technology development, and port games between the Wii, DS2 and Gamecube.


Somehow makes a lot of sense, even if is clocked below the 400 Mhz the similar arquitecture will please a lot the small and big devs...



By me:

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