dsage01 said:
As of now PS3 has the most 3 million sellers for exclusives and you don't think UC3, LBP, AC2 won't hit 5 million by december 31st 2012! I bet you LBP,AC2,UC2,LBP,UC3 will hit 5 million by decemeber 31st 2012! |
Who said anything about most 3-million sellers for eclusives? I only argue that 360 will have more 1,2,3,5, and 10 million sellers all together. If a multiplatform game like Fallout break 3 million on 360, but not PS3, it still counts as a 360 million seller. Same goes if FFXIII breaks 5 million on PS3, but not 360.
Also, your wrong, 360 has more 3 million plus selling exclusives. The list is currently 11 to 9 games. Also Fable 3 is only two weeks away from breaking 3 million, and Kinect sports is only 4 weeks away, so it will be 13 to 9 (360 - Fa2, Fa3, FM2, FM3, GoW1, GoW2, H3, H3:ODST, HR, KA, KS, L4D, and L4D2, versus PS3 - GoW3, GT5P, GT5, LBP, MGS4, MS, R:FoM, UC, and UC2). 360 also has more 5 million, and 10 million plus exclusives. Dunno about 1 millon, probably really close though.
UC2 still hasn't broken 5 million, and the game is about 16 months old. It's probably going to need another 4-8 months to break 5 million. For UC3 to break 5 million by Dec 31st 2012, it has to do it in 13 months. It will likely break 5 million, just not in that timeframe, and I don't think UC3 will sell that much faster then UC2.
AC2 could break 5 million for PS3, but it's iffy. It depends on how cheap the game is available new in the upcoming year, and when AC3 is released (2011, or 2012?). It's definatly possible, but I'm not going to garentee it. On the 360 it's much more likely to do it, so thats why I only counted it on 360. I could almost garentee it on 360, but PS3 I think it's slightly more favorable that it won't.
LBP could also break 5 million, but I just think the odds are pretty against it. I don't think it's impossible, but it has to sell 700k more units, and LBP2 has been out for over a month now. 700k compared to the 4.3 million it's already sold is 16%, which will be hard for a two and a half year old game to make. Especially since Americas was the biggest market for LBP, and in that market, games tend to sell head strong, and get cut off whn sequels get released.
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