superchunk said:
I was using wikipedia as my source which is why I had "~" as that was what it was intended to be similar too. Whether or not they were actually ">" or "<" is open to discussion. GBA is lacking in some computational ability and 2 buttons on the interface compared to the SNES. DS is also lacking in some 3D abilities and an analog stick compared to the N64. As an extension I would expect the next Nintendo handheld to be similar or "~" to the GC in all but minor ways, trully not ">" or "<" just as has been seen in previous models. I purposely left off gameboy light and another gameboy mentioned as well as the seperation of GBA and GBA SP as they didn't have any computing differences to their sister models, only repacking like DS to DSLight. |
I think "Similar" to the Gamecube in processing power is ensured because I have been suspecting for awhile that Nintendo will take advantage of a 45nm (or 32nm) process to shrink the size of the Gekko/Broadway and Flipper/Holywood processors to a level where they can be integrated onto one chip and used in a portable device; considering the Wii is so energy efficient I don't think that this will be a large stretch. The advantage of using a similar architecture is that Nintendo would be able to combine their tool and technology development, and port games between the Wii, DS2 and Gamecube.







