twesterm said:
I hope they have a solution for that too but I'm guessing someone had an awesome idea for a game (and the idea is awesome), they started making it, focus testing revealed that most people couldn't get it, and they had to dumb it down if they wanted the game to be made. If I had to guess I would guess there are 5 general tells that you simply look for. It's almost like a quick time event where you look for either the shifty eyes, touchning the nose, stutter, scratching the neck, or plain stupid story. You'll learn the tells in the first few hours of the game and then just look for those and nothing else. On the opposite end you'll have the mob boss type people that just don't give a crap that you're simply not supposed to read. |
Yeah I'm not quite sure about this either. In the trailers it looked pretty obvious, though not every time as far as I can remember.
So even if it is so simple it's not the only part of the game thankfully.
Oh and actually they don't NEED to dumb down anything about these interrogations. AFAIK you can progress further even when you accuse them of something or whatever you could do wrong. Just slower.







