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Mummelmann said:
Chrizum said:
Mummelmann said:
Chrizum said:
Mummelmann said:
Chrizum said:
Mummelmann said:

 

 

 

 

 


 What you should say is; Morrowind type games will work on Wii, and yes they will.

Oblivion and Morrowind is more different than most people know. Including you, it seems, calling Oblivion a smaller and prettier and Morrowind is very faulty. I got your point, but your comparisons were irrelevant in any case since this gen is very different from the last. Gothic is also quite different from Morrowind in its own sense, I've played them both to death!

If you were to make a 16 square mile game on the Wii, you'd have to use cel-shading (Windwaker) or some other old fashioned visual instrument to make it work at all, and I just don't see any 3rd party developer bothering to do that. One can't expect huge and processive demanding titles on the Wii, that is a sad fact one has to get used to if you own it. Like I said; 3rd parties will keep on spewing out half-assed and cheap games just to make quick money, rather than concoct immersive, deep visually and audiovisally impressive titles (you could hope for original and sound art direction, however). On a rare occassion, a game that almost meet those criteria will arrive, but they'll be extremely sparse.

What you see is what you get, and that applies to the Wii, the 360 and the PS3 equally. 


 umm...why couldn't the wii have a 16-square mile game?  Oblivion was on the xbox 360.  xbox 360 uses a dvd drive.  wii uses a dvd drive.  wii doesn't output as high end graphics as the 360 so to make the same world would take less space since it would be less detailed. 

the wii is capable of a lot more than you give it credit.  just because most 3rd party software was highly rushed shovelware doesn't mean the wii can't do great things.